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- P O N G K O M B A T !
- Combat Paddle Game
- REQUIREMENTS : 386/16 with VGA, optional SoundBlaster(tm)
- or compatable.
-
- A word about controls. Each player has specific controls.
- Player one, on the left uses these keys. (They won't work in
- tournament mode, where player one is always the computer.)
-
- +---+
- FIRE | W | UP
- +------------+ +---+
- | Left Shift | +---+
- +------------+ | X | DOWN
- +---+
-
- Now, fire alone does diddley. However, fire in combination
- with up and down can shoot projectiles, do fatalities, and other
- fun things which are more or less secret.
-
- Player two, on the right, uses these keys.
-
- +---------+
- FIRE | UPARROW | UP
- +------------+ +---------+
- | RightShift | +-----------+ DOWN
- +------------+ | DOWNARROW |
- +-----------+
-
- The game works like this. You've got two paddles, one left
- (player one) and one right (player two) and a ball. You need to
- score 10 points first to win the match and get a chance to dish
- out some SERIOUS punishment to your opponent. You can score a
- point two ways.
-
- 1. Get the ball by the other paddle. (A new one will pop
- up.)
- 2. Smack one of your missile weapons into the other
- paddle. (Launch sequences are kinda secret, but easy
- to figure out.)
-
- If you win, it goes FINISH HIM! (how familiar) and if you do
- the right sequence, your opponent dies in a horribly gory and
- very silly way. Then, in tourney mode, you fight the next
- paddle. In P2P mode, you go back to attract mode.
-
- That's all. Silly, no? There is no score mode... I
- personally recommend betting large sums of money and/or donor
- organs on matches instead. It's not wise, but certainly
- entertaining. I am not held responsible for lost of cash or
- lungs.
-
- SECRETS!-------------------------------------------------------
-
- Each paddle has a missile weapon and a patented fatality.
- However, the moves for these are hush-hush secrets. You can
- figure them out easily enough... here are some tips.
-
- 1. All sequences are FOUR keystrokes long. IE, UP-UP-UP-
- FIRE, or UP-DOWN-FIRE-FIRE.
- 2. Fatalities must be executed AFTER your soundblaster
- says 'Finish Him!'. Program limitation. Go fig.
- 3. If you know the sequence is right, try holding down
- each key a little longer, and making sure you pause
- between keys.
- 4. Try to match your favorite MK moves or variants of
- them. Some paddles corrospond neatly to their ripof--
- err--parodied characters.
- 5. Fatalties sometimes are variants on the missile weapon,
- and vice versa.
-
- Also, there are secret characters. The most obvious one is
- Monolith... the others aren't as obvious, but there are clues in
- there. Tips.
-
- 1. Listen to Monolith's taunts. They have clues.
- 2. Check for visual clues, and match them to moves you
- already know.
-
- Lastly (or is it? Never can tell with these types of games.
- :), there is the stage fatalities. Some stages have special
- finishing moves that use the scenery to destroy your victim.
- They simply require a different finish combo instead of your
- normal fatality.
-
- Here, we'll start you out with one paddle : Red Paddle. Red
- Paddle's missile weapon is a nifty shadow paddle which zips
- (slowly) across the screen. To execute, while playing, use the
- combo of DOWN-UP-FIRE-FIRE. This should help you get the timing
- down, if you can get that move out.
-
- There are other secrets, but they are, as the word implies,
- secret. You CAN hack the game files to bits and rip the secrets
- out that way, but it's no fun. Not like I can stop you, of
- course.
-
- At last check, there were twenty secret functions in the game.
- Ten if you don't count the five weapons / fatalities. These range
- from characters to play modes to other silliness.
-
-